BULWARKIE

Privacy Policy

Effective 30 September 2026

This policy explains what information Bulwarkie (“the Game”) collects, why, how long it is kept, and what you can do about it. The Game is operated by High Sloth LLC, a Wyoming limited liability company, 30 N Gould St Ste R, Sheridan, WY 82801 (“we”, “us”), which is responsible for your information. Contact: support@bulwarkie.io.

The short version

What is stored in your browser

The Game saves its state in your browser’s local storage so it is there next time: your display name, chosen hero and mode, settings (keybinds, camera, sound, graphics and language), your service record (the match statistics on your profile), your friends list and your player id (a random code such as ABCD-1234 that friends use to find you), your measured latency to our server regions, the look you chose for each hero, and — if you log in — your session token, a short code worked out from your Discord user id (not the id itself) so that another account logging in on the same browser doesn’t inherit your choice of looks, and whether your account had Premium when we last checked, so the ads don’t flash up while we check again. It stays on your device and clearing your browser data removes it. Two parts of it are sent to our server every time the Game connects: your player id and your display name, so that friends can see you are online and parties can find you. The rest reaches our servers only when you use the feature that needs it (for example your session token when you log in).

The Game itself sets one cookie, and only while you log in: za_oauth, which lasts at most 10 minutes and protects the Discord login against forgery. Advertising cookies set by Google are described under Advertising.

Playing a match

Discord login (optional)

If you choose “Login with Discord”, we ask Discord for your identity only — your Discord user id, username and avatar (the identify scope). We do not receive your email address, your friends or the list of servers you are in.

We exchange Discord’s one-time code for your profile, then immediately discard the access token: it is never stored and never sent to your browser. Your login is a signed session token kept in your browser; it carries your Discord user id, display name, avatar and whether you currently have beta or staff access. It lasts 30 days from when it was issued, and playing in the second half of that time replaces it with a fresh 30-day one (a sliding session), so it expires between 15 and 30 days after you last used it. Logging out from the menu removes it from that browser.

Where our Discord bot is set up, we also ask Discord, using the bot’s own access rather than yours, whether your account is in our community server and holds its beta-tester or staff roles, and we re-read your current avatar so the Game shows the one you use now.

Joining our Discord server during the closed beta. This paragraph applies only while the closed beta’s auto-join is switched on — and it is switched on now, for the closed beta. While it is, logging in also asks for Discord’s guilds.join permission, and logging in adds you to our community Discord server — Discord’s consent screen shows this before you agree. The beta list is a role in that server, which is why being a member lets us admit you. The permission lets us add you to that one server and nothing else: we can’t remove you from anywhere, read your other servers, post as you or change your account. You can leave our server at any time, which also gives up beta access. Auto-join will be switched off when the Game launches publicly; from then on, login asks only for your identity, and joining our Discord is a separate, optional choice.

What other players can see

What we keep on our servers

This is the complete list of records we keep about players today:

Our servers also keep short-lived technical logs, which can include a Discord user id (for example when a beta tester is admitted). Alerts to our team about a purchase that needs attention carry its order, transaction or subscription references.

Advertising

The Game is free to play and is funded in part by advertising. We use Google AdSense to show ads — a pair beside the main menu, and none during a match. To serve and measure those ads, Google and its advertising partners may set and read cookies or similar identifiers on your device, and may use them to show you ads based on your visits to this and other sites (personalised advertising). We never share your Discord identity or in-game activity with advertisers.

You’re in control of personalised advertising and can turn it off at any time:

How Google uses this data is described in “How Google uses information from sites or apps that use our services”. Where local law requires your consent before advertising cookies are used — such as in the EEA, the UK and Switzerland — that consent will be requested through Google’s certified consent tools before such cookies are set, and we will honour the choice you make. Beyond advertising, we don’t run our own analytics trackers. Once Premium is offered, it removes these ads.

Other companies involved

We don’t sell your personal information. Personalised ads served by Google may count as “sharing” or “targeted advertising” under some US state laws; you can opt out of them with the links above.

Why we use it

We use your information to run the Game and the features you ask for (matches, login, friends, leaderboards, replays and, once they open, purchases); to keep play fair and the service secure; to review beta applications you send us; and to meet legal, tax and accounting duties for purchases. Where the law requires a legal basis, these are: providing the service you asked for, our legitimate interest in running a fair and secure game, your consent (for personalised advertising where consent is required), and legal obligations (for purchase records).

How long we keep it

Your choices and rights

You can clear everything stored in your browser at any time, and log out from the menu to remove your session. Depending on where you live, you may have the right to access, correct, delete or receive a copy of your information, and to object to or restrict how we use it. To make a request, email support@bulwarkie.io; because our records are keyed to your Discord account, we may ask you to show that you control it. We won’t treat you differently for making a request. We may keep purchase records the law requires us to keep. You can also complain to your local data-protection authority.

Where it is processed

We are based in the United States, and our providers operate worldwide, so your information may be processed in the United States and other countries whose data-protection laws differ from yours.

Children

The Game is not directed to children under 13 (or the minimum age of digital consent in your country), and we don’t knowingly collect their information. If you believe a child has given us information, contact us and we will delete it.

Changes

We may update this policy as the Game evolves. Material changes will be posted here with a new effective date.

Contact

Privacy questions or requests: support@bulwarkie.io, or High Sloth LLC, 30 N Gould St Ste R, Sheridan, WY 82801, USA.